All units
- Recon
- USA
- Fire support vehicle
M1117 Guardian
45Points
- Armor
- 3 / 100
- Firepower
- 8 / 100
- Range
- 11 / 100
- Speed
- 18 / 100
- Stealth
- 42 / 100
- Survivability
- 30 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Armored Knight, M260Weapon: Armored Knight, M2picked in 31% of deployments · 5,863 times
- Mk19 grenade launcher45Weapon: Mk19 grenade launcherpicked in 23% of deployments · 4,289 times
- M2 HMG + Mk19 AGL60Weapon: M2 HMG + Mk19 AGLpicked in 21% of deployments · 3,853 times
- Armored Knight, Mk1960Weapon: Armored Knight, Mk19picked in 18% of deployments · 3,411 times
- M2 Heavy machine gun45Weapon: M2 Heavy machine gunpicked in 7% of deployments · 1,385 times
On the platform · 14 days
9,111 appearances- Win rate
- 46%
- Pick rate
- 4%
- avg D/R
- 0.35
- Average lifetime
- 04:30
- Survives to the end
- 27%
Lifetime is the median of 18,306 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront30/30
Sides20/20
12Health
Sides20/20
Rear20/20
Top20/20
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 95 km/h
- Off road
- 45 km/h
- Reverse
- 20 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 875 m
- Optics: low altitude
- 1.1 km
- Optics: high altitude
- 1 km
- Stealth
- 0.8
- Suppression threshold
- 1,000
- Infantry seats
- 3
- Dimensions
- 6 × 2.6 × 2.6 m
- Weight
- 13.5 t
- Repurchase time
- -120 s
Armament
Turret 1With option: M2 Heavy machine gun · 360° traverse · 90 °/s
M2 BrowningHeavy machine gun
12.7x99mm×240Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 2With option: Mk19 grenade launcher · 360° traverse · 90 °/s
Mk19 AGLGrenade launcher
40×53 mm×320HEAT- Damage
- 2
- Penetration
- 40
- Range vs ground
- 400 m
- Suppression
- 80
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 2
Turret 3With option: M2 HMG + Mk19 AGL · 360° traverse · 90 °/s
M2 BrowningHeavy machine gun
12.7x99mm×240Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Mk19 AGLGrenade launcher
40×53 mm×320HEAT- Damage
- 2
- Penetration
- 40
- Range vs ground
- 400 m
- Suppression
- 80
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 2
Turret 4With option: Armored Knight, M2 · 360° traverse · 90 °/s
M2 BrowningHeavy machine gun
12.7x99mm×240Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 5With option: Armored Knight, Mk19 · 360° traverse · 90 °/s
Mk19 AGLGrenade launcher
40×53 mm×320HEAT- Damage
- 2
- Penetration
- 40
- Range vs ground
- 400 m
- Suppression
- 80
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 2
Modifications
Weapon package
M2 Heavy machine gundefaultArmament: M2 Browning · Optics 875 mno extra cost
Mk19 grenade launcherArmament: Mk19 AGL · Optics 875 mno extra cost
M2 HMG + Mk19 AGLArmament: M2 Browning, Mk19 AGL · Optics 875 m · Ability: Smoke grenades · Own silhouette+15
Armored Knight, M2Armament: M2 Browning · Optics 1,200 m · Ability: Laser designation · Stealth 0.67 · Name: Armored Knight · Own silhouette+15
Armored Knight, Mk19Armament: Mk19 AGL · Optics 1,200 m · Ability: Laser designation · Stealth 0.67 · Name: Armored Knight · Own silhouette+15
Abilities
- Smoke grenadesalways available
- Laser designationalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).