All units
- Aircraft
- USA
- Ground attack aircraft
AV-8B Night attack
60Points
- Armor
- —
- Firepower
- 14 / 100
- Range
- 20 / 100
- Speed
- 43 / 100
- Stealth
- 33 / 100
- Survivability
- 67 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Aircraft category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- GAU-12 Equalizer + Empty + 28x Hydra rockets + 42x Hydra rockets135Weapon: GAU-12 Equalizer · Weapon: Empty · Weapon: 28x Hydra rockets · Weapon: 42x Hydra rocketspicked in 14% of deployments · 6,316 times
- GAU-12 Equalizer + Empty + 8x Zuni rockets + 24x Zuni rockets175Weapon: GAU-12 Equalizer · Weapon: Empty · Weapon: 8x Zuni rockets · Weapon: 24x Zuni rocketspicked in 8% of deployments · 3,759 times
- 2x Mk.82 500lb + 2x Mk.82 500lb + 4x Mk.82 500lb + 6x Mk.82 500lb195Weapon: 2x Mk.82 500lb · Weapon: 2x Mk.82 500lb · Weapon: 4x Mk.82 500lb · Weapon: 6x Mk.82 500lbpicked in 8% of deployments · 3,471 times
- 2x Mk.82 SnakeEye + 2x Mk.82 SnakeEye + 4x Mk.82 SnakeEye + 6x Mk.82 SnakeEye220Weapon: 2x Mk.82 SnakeEye · Weapon: 2x Mk.82 SnakeEye · Weapon: 4x Mk.82 SnakeEye · Weapon: 6x Mk.82 SnakeEyepicked in 5% of deployments · 2,150 times
- GAU-12 Equalizer + Empty + 28x Hydra rockets + 24x Zuni rockets165Weapon: GAU-12 Equalizer · Weapon: Empty · Weapon: 28x Hydra rockets · Weapon: 24x Zuni rocketspicked in 4% of deployments · 1,974 times
On the platform · 14 days
18,899 appearances- Win rate
- 50%
- Pick rate
- 7%
- avg D/R
- 1.02
- Average lifetime
- 00:45
- Survives to the end
- 5%
Lifetime is the median of 39,962 deployments; refunded units are not counted.
Mobility and detection
Default mobility
- Speed
- 540 km/h
- Turn rate
- 100 °/s
- Time on station
- 270 s
- On afterburner
- 60 s
With option: 2x Fuel tanks
- Speed
- 540 km/h
- Turn rate
- 100 °/s
- Time on station
- 360 s
- On afterburner
- 120 s
Flight
- Minimum speed
- 378 km/h
- Corner speed
- 406.8 km/h
- Maximum speed
- 540 km/h
- On afterburner
- 540 km/h
- Max roll
- 80°
Detection and survivability
- Optics: low altitude
- 2 km
- Optics: high altitude
- 3 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 14 × 3 × 3 m
- Weight
- 10 t
Armament
Turret 1With option: 2x Mk.82 500lb, 2x Mk.82 500lb · arc 0…0°
Mk82 500lbFree-fall bomb
Mk82 500lb×1HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 1 km
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 175
Turret 2With option: 2x Mk.82 500lb, 4x Mk.82 500lb, 4x Mk.82 500lb · arc 0…0°
Mk82 500lbFree-fall bomb
Mk82 500lb×2HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 1 km
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 175
Turret 3With option: 6x Mk.82 500lb, 6x Mk.82 500lb · arc 0…0°
Mk82 500lbFree-fall bomb
Mk82 500lb×3HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 1 km
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 175
Turret 4With option: 24x Zuni rockets, 24x Zuni rockets · arc 0…0°
ZuniRocket pod
127mm Zuni×12HEAT- Damage
- 6.5
- Penetration
- 130
- Range vs ground
- 1.3 km
- Suppression
- 254
- Blast radius
- 26 m
- Speed
- 450 m/s
- Supply per shot
- 25
Turret 5With option: GAU-12 Equalizer · arc -10…10° · 999 °/s
GAU-12 EqualizerPlane gun
25x137mm×25HEAT- Damage
- 4
- Penetration
- 120 → 60
- Range vs ground
- 1 km
- Range vs air
- 700 m
- Suppression
- 25
- Blast radius
- 17 m
- Speed
- 640 m/s
- Supply per shot
- 0.8
Turret 6With option: 2x AIM-9 Sidewinder, 2x AIM-9 Sidewinder, 2x AIM-9 Sidewinder, 2x AIM-9 Sidewinder · arc 0…0°
SidewinderAir-to-Air missile
AIM-9×1HEAT- Damage
- 13
- Penetration
- 65
- Range vs air
- 1 km
- Suppression
- 154
- Blast radius
- 15 m
- Speed
- 600 m/s
- Supply per shot
- 250
Turret 7With option: 2x AGM-65 Maverick, 2x AGM-65 Maverick, 2x AGM-65 Maverick, 2x AGM-65 Maverick · arc 0…0°
MaverickAir-to-Ground missile
AGM-65H×1HEAT- Damage
- 22
- Penetration
- 900
- Range vs ground
- 1.3 km
- Suppression
- 600
- Blast radius
- 10 m
- Speed
- 350 m/s
- Supply per shot
- 750
Turret 8With option: 2x Mk.82 SnakeEye, 2x Mk.82 SnakeEye · arc 0…0°
Mk82 SnakeyeHigh-drag bomb
Mk82 500lb×1HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 500 m
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 250
Turret 9With option: 2x CBU Rockeye 500lb, 2x CBU Rockeye 500lb · arc 0…0°
CBU-78 RockeyeHigh-drag bomb
CBU-78 500lb×1HEAT- Damage
- 4
- Penetration
- 200
- Range vs ground
- 500 m
- Suppression
- 450
- Blast radius
- 45 m
- Supply per shot
- 350
Turret 10With option: 2x Mk.82 SnakeEye, 4x Mk.82 SnakeEye, 4x Mk.82 SnakeEye · arc 0…0°
Mk82 SnakeyeHigh-drag bomb
Mk82 500lb×2HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 500 m
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 250
Turret 11With option: 2x Mk.83 1000lb, 2x Mk.83 1000lb, 2x Mk.83 1000lb, 2x Mk.83 1000lb · arc 0…0°
Mk83 1000lbFree-fall bomb
Mk83 1000lb×1HEAT- Damage
- 36
- Penetration
- 65
- Range vs ground
- 1 km
- Suppression
- 668
- Blast radius
- 60 m
- Supply per shot
- 450
Turret 12With option: 2x Mk.77 Firebomb, 2x Mk.77 Firebomb, 2x Mk.77 Firebomb, 2x Mk.77 Firebomb · arc 0…0°
Mk77 FirebombHigh-drag bomb
Mk77 750lb×1HEAT- Damage
- 40
- Penetration
- 15
- Range vs ground
- 500 m
- Suppression
- 668
- Blast radius
- 50 m
- Supply per shot
- 375
Turret 13With option: 4x CBU Rockeye 500lb, 4x CBU Rockeye 500lb · arc 0…0°
CBU-78 RockeyeHigh-drag bomb
CBU-78 500lb×2HEAT- Damage
- 4
- Penetration
- 200
- Range vs ground
- 500 m
- Suppression
- 450
- Blast radius
- 45 m
- Supply per shot
- 350
Turret 14With option: 28x Hydra rockets, 28x Hydra rockets · arc 0…0°
HydraRocket pod
70mm Hydra×14HEAT- Damage
- 3.5
- Penetration
- 70
- Range vs ground
- 1.3 km
- Suppression
- 140
- Blast radius
- 14 m
- Speed
- 450 m/s
- Supply per shot
- 12
Turret 15With option: 8x Zuni rockets, 8x Zuni rockets · arc 0…0°
ZuniRocket pod
127mm Zuni×4HEAT- Damage
- 6.5
- Penetration
- 130
- Range vs ground
- 1.3 km
- Suppression
- 254
- Blast radius
- 26 m
- Speed
- 450 m/s
- Supply per shot
- 25
Turret 16With option: 6x Mk.82 SnakeEye, 6x Mk.82 SnakeEye · arc 0…0°
Mk82 SnakeyeHigh-drag bomb
Mk82 500lb×3HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 500 m
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 250
Turret 17With option: 6x CBU Rockeye 500lb, 6x CBU Rockeye 500lb · arc 0…0°
CBU-78 RockeyeHigh-drag bomb
CBU-78 500lb×3HEAT- Damage
- 4
- Penetration
- 200
- Range vs ground
- 500 m
- Suppression
- 450
- Blast radius
- 45 m
- Supply per shot
- 350
Turret 18With option: 42x Hydra rockets, 42x Hydra rockets · arc 0…0°
HydraRocket pod
70mm Hydra×21HEAT- Damage
- 3.5
- Penetration
- 70
- Range vs ground
- 1.3 km
- Suppression
- 140
- Blast radius
- 14 m
- Speed
- 450 m/s
- Supply per shot
- 12
Modifications
Centerline
EmptyNo weapon on this mount · No weapon on this mountno extra cost
GAU-12 EqualizerArmament: GAU-12 Equalizer · No weapon on this mount+25
2x Mk.82 500lbdefaultNo weapon on this mount · Armament: Mk82 500lb+25
2x Mk.82 SnakeEyeNo weapon on this mount · Armament: Mk82 Snakeye+25
Inner pylons
2x Fuel tanksNo weapon on this mount · No weapon on this mount · Speed 540 km/h+20
42x Hydra rocketsArmament: Hydra · Armament: Hydra · Speed 540 km/h+30
24x Zuni rocketsArmament: Zuni · Armament: Zuni · Speed 540 km/h+60
2x AGM-65 MaverickArmament: Maverick · Armament: Maverick · Speed 540 km/h+60
6x Mk.82 500lbdefaultArmament: Mk82 500lb · Armament: Mk82 500lb · Speed 540 km/h+45
2x Mk.83 1000lbArmament: Mk83 1000lb · Armament: Mk83 1000lb · Speed 540 km/h+45
6x Mk.82 SnakeEyeArmament: Mk82 Snakeye · Armament: Mk82 Snakeye · Speed 540 km/h+60
2x Mk.77 FirebombArmament: Mk77 Firebomb · Armament: Mk77 Firebomb · Speed 540 km/h+40
6x CBU Rockeye 500lbArmament: CBU-78 Rockeye · Armament: CBU-78 Rockeye · Speed 540 km/h+80
Middle pylons
2x AIM-9 SidewinderArmament: Sidewinder · Armament: Sidewinder+25
28x Hydra rocketsArmament: Hydra · Armament: Hydra+20
8x Zuni rocketsArmament: Zuni · Armament: Zuni+30
2x AGM-65 MaverickArmament: Maverick · Armament: Maverick+60
4x Mk.82 500lbdefaultArmament: Mk82 500lb · Armament: Mk82 500lb+40
2x Mk.83 1000lbArmament: Mk83 1000lb · Armament: Mk83 1000lb+45
4x Mk.82 SnakeEyeArmament: Mk82 Snakeye · Armament: Mk82 Snakeye+50
2x Mk.77 FirebombArmament: Mk77 Firebomb · Armament: Mk77 Firebomb+40
4x CBU Rockeye 500lbArmament: CBU-78 Rockeye · Armament: CBU-78 Rockeye+60
Outer pylons
EmptyNo weapon on this mount · No weapon on this mountno extra cost
2x AIM-9 SidewinderArmament: Sidewinder · Armament: Sidewinder+25
2x Mk.82 500lbdefaultArmament: Mk82 500lb · Armament: Mk82 500lb+25
2x Mk.82 SnakeEyeArmament: Mk82 Snakeye · Armament: Mk82 Snakeye+25
2x CBU Rockeye 500lbArmament: CBU-78 Rockeye · Armament: CBU-78 Rockeye+40
Abilities
- Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy.always available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).