Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Helicopters category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
Radar + 2x Hellfire AT missiles + 2x Hellfire AT missiles + 4x Stinger AA missiles290Upgrade: Radar · Weapon: 2x Hellfire AT missiles · Weapon: 2x Hellfire AT missiles · Weapon: 4x Stinger AA missilespicked in 12% of deployments · 10,020 times
Radar + 2x Hellfire AT missiles + 2x Hellfire AT missiles + 4x Stinger AA missiles290Upgrade: Radar · Weapon: 2x Hellfire AT missiles · Weapon: 2x Hellfire AT missiles · Weapon: 4x Stinger AA missilespicked in 11% of deployments · 9,113 times
Radar + 2x Hellfire AT missiles + 2x Hellfire AT missiles + 2x Hellfire AT missiles275Upgrade: Radar · Weapon: 2x Hellfire AT missiles · Weapon: 2x Hellfire AT missiles · Weapon: 2x Hellfire AT missilespicked in 7% of deployments · 5,970 times
Radar + 4x Stinger AA missiles + 4x Stinger AA missiles + 4x Stinger AA missiles320Upgrade: Radar · Weapon: 4x Stinger AA missiles · Weapon: 4x Stinger AA missiles · Weapon: 4x Stinger AA missilespicked in 6% of deployments · 4,937 times
Radar + 2x Hellfire AT missiles + 4x Stinger AA missiles + 4x Stinger AA missiles305Upgrade: Radar · Weapon: 2x Hellfire AT missiles · Weapon: 4x Stinger AA missiles · Weapon: 4x Stinger AA missilespicked in 4% of deployments · 3,115 times
On the platform · 14 days
45,778 appearances
Win rate
47%
Pick rate
18%
avg D/R
0.65
Average lifetime
03:34
Survives to the end
24%
Lifetime is the median of 81,239 deployments; refunded units are not counted.
Turret 4With option: 2x Hellfire AT missiles, 2x Hellfire AT missiles, 2x Hellfire AT missiles, 2x Hellfire AT missiles, 2x Hellfire AT missiles, 2x Hellfire AT missiles · arc 0…0°
Turret 7With option: 4x Stinger AA missiles, 4x Stinger AA missiles, 4x Stinger AA missiles, 4x Stinger AA missiles, 4x Stinger AA missiles, 4x Stinger AA missiles · arc 0…0°