All units
100Points
- Armor
- —
- Firepower
- 29 / 100
- Range
- 91 / 100
- Speed
- 100 / 100
- Stealth
- 58 / 100
- Survivability
- 43 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Infantry category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Infantry category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Infantry category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Infantry category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Stinger anti-air missile100Upgrade: Stinger anti-air missilepicked in 100% of deployments · 81,595 times
On the platform · 14 days
30,925 appearances- Win rate
- 49%
- Pick rate
- 12%
- avg D/R
- 0.83
- Average lifetime
- 10:21
- Survives to the end
- 43%
Lifetime is the median of 80,964 deployments; refunded units are not counted.
The figures above are for Rangers Stinger only. With all variants: 60,004 appearances, 49% won.
Mobility and detection
- On road
- 18 km/h
- Off road
- 18 km/h
- On water
- 9 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 700 m
- Optics: low altitude
- 1.3 km
- Optics: high altitude
- 1 km
- Stealth
- 0.57
- Suppression threshold
- 1,000
- Dimensions
- 3 × 3 × 2 m
- Weight
- 1 kg
- Repurchase time
- -120 s
Armament
Squad6 soldiers
M4A1 Mod. IIAssault rifle
5.56x45mm×80Kinetic- Damage
- 1.5
- Penetration
- 15 → 7
- Range vs ground
- 250 m
- Suppression
- 12
- Speed
- 600 m/s
- Supply per shot
- 0.1
MG 338Medium machine gun
8.6x70mm×150Kinetic- Damage
- 2.7
- Penetration
- 30 → 15
- Range vs ground
- 400 m
- Suppression
- 45
- Speed
- 600 m/s
- Supply per shot
- 0.1
FIM-92J StingerAnti-Aircraft missile
FIM-92J Stinger×3HEAT- Damage
- 8
- Penetration
- 80
- Range vs air
- 1 km
- Suppression
- 240
- Blast radius
- 15 m
- Speed
- 500 m/s
- Supply per shot
- 50
M240LMedium machine gunModifications
Squad loadout
Stinger anti-air missiledefaultAnother version: Rangers Stinger · Own silhouetteno extra cost
Javelin top-attack missileAnother version: Rangers Javelin · Name: Rangers Javelin · Own silhouette+10
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).