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Unit armory

All units
F-35A — in-game image
  • Aircraft
  • USA
  • Fighter

F-35A

240Points

Armor
—
Firepower
8 / 100
Range
70 / 100
Speed
64 / 100
Stealth
58 / 100
Survivability
67 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Aircraft category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 1x GBU-56 LJDAM 2000lb + 1x GBU-56 LJDAM 2000lb390Weapon: 1x GBU-56 LJDAM 2000lb · Weapon: 1x GBU-56 LJDAM 2000lbpicked in 27% of deployments · 36,421 times
  • 1x HARM anti-radiation missile + 1x HARM anti-radiation missile330Weapon: 1x HARM anti-radiation missile · Weapon: 1x HARM anti-radiation missilepicked in 25% of deployments · 34,558 times
  • 1x GBU-56 LJDAM 2000lb + 1x HARM anti-radiation missile360Weapon: 1x GBU-56 LJDAM 2000lb · Weapon: 1x HARM anti-radiation missilepicked in 13% of deployments · 18,075 times
  • 1x GBU-56 LJDAM 2000lb + 1x HARM anti-radiation missile360Weapon: 1x GBU-56 LJDAM 2000lb · Weapon: 1x HARM anti-radiation missilepicked in 12% of deployments · 16,874 times
  • 1x AGM-154 JSOW 1000lb + 1x AGM-154 JSOW 1000lb340Weapon: 1x AGM-154 JSOW 1000lb · Weapon: 1x AGM-154 JSOW 1000lbpicked in 5% of deployments · 6,779 times

On the platform · 14 days

50,297 appearances
Win rate
48%
Pick rate
20%
avg D/R
1.31
Average lifetime
00:30
Survives to the end
8%

Lifetime is the median of 64,054 deployments; refunded units are not counted.

Mobility and detection

Speed
810 km/h
Turn rate
100 °/s
Time on station
270 s
On afterburner
60 s
  • Afterburner

Flight

Minimum speed
576 km/h
Corner speed
720 km/h
Maximum speed
810 km/h
On afterburner
1,134 km/h
Max roll
90°

Detection and survivability

Optics: low altitude
2 km
Optics: high altitude
6 km
Stealth
0.57
Suppression threshold
1,000
Dimensions
14 × 4 × 3 m
Weight
25 t

Armament

Turret 1always fitted · arc -10…10° · 999 °/s

GAU-22Plane gun
  • magazine 10
  • aim 0.5 s
  • burst 3–5
  • Fires on the move
  • 25x137mm×18HEAT
    Damage
    3
    Penetration
    40 → 20
    Range vs ground
    1 km
    Range vs air
    700 m
    Suppression
    25
    Blast radius
    25 m
    Speed
    640 m/s
    Supply per shot
    0.8
    • Direct shot
    • ground targets
    • helicopters
    • aircraft

Turret 2always fitted · arc 0…0°

GBU-55 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-55 1000lb×1HEAT
    Damage
    36
    Penetration
    65
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    60 m
    Supply per shot
    1,000
    • Bomb
    • Laser guided
    • ground targets

Turret 3With option: 1x AIM-120 AMRAAM, 1x AIM-120 AMRAAM, 1x GBU-54 LJDAM 500lb, 1x GBU-56 LJDAM 2000lb, 1x AGM-154 JSOW 1000lb, 4x GBU-53 StormBreaker, 1x AIM-120 AMRAAM, 1x AIM-120 AMRAAM, 1x GBU-54 LJDAM 500lb, 1x GBU-56 LJDAM 2000lb, 1x AGM-154 JSOW 1000lb, 4x GBU-53 StormBreaker, 1x HARM anti-radiation missile, 1x HARM anti-radiation missile, 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM, 1x JSM cruise missile, 1x JSM cruise missile · arc 0…0°

AMRAAMAir-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • targets at once: 20
  • Fires on the move
  • AMRAAM×1HEAT
    Damage
    16
    Penetration
    80
    Range vs air
    3.5 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    1,150 m/s
    Supply per shot
    375
    • Missile
    • Terminal Guidance
    • aircraft

Turret 4With option: 4x GBU-53 StormBreaker, 4x GBU-53 StormBreaker · arc 0…0°

StormbreakerSmart bomb
  • magazine 4
  • reload 1 s
  • Fires on the move
  • GBU-53 Stormbreaker×4HEAT
    Damage
    17
    Penetration
    45
    Range vs ground
    1.5 km
    Suppression
    186
    Blast radius
    32 m
    Supply per shot
    200
    • Bomb
    • Laser guided
    • ground targets

Turret 5With option: 1x GBU-54 LJDAM 500lb, 1x GBU-54 LJDAM 500lb · arc 0…0°

GBU-54 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-54 500lb×1HEAT
    Damage
    26
    Penetration
    48
    Range vs ground
    1.5 km
    Suppression
    450
    Blast radius
    48 m
    Supply per shot
    375
    • Bomb
    • Laser guided
    • ground targets

Turret 6With option: 1x GBU-56 LJDAM 2000lb, 1x GBU-56 LJDAM 2000lb · arc 0…0°

GBU-56 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-56 2000lb×1HEAT
    Damage
    56
    Penetration
    85
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    75 m
    Supply per shot
    1,250
    • Bomb
    • Laser guided
    • ground targets

Turret 7With option: 1x AGM-154 JSOW 1000lb, 1x AGM-154 JSOW 1000lb · arc 0…0°

JSOWSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • JSOW 1000lb×1HEAT
    Damage
    8.5
    Penetration
    400
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    60 m
    Supply per shot
    1,000
    • Bomb
    • Top attack
    • Laser guided
    • ground targets

Turret 8With option: 1x HARM anti-radiation missile, 1x HARM anti-radiation missile · arc 0…0°

AGM-88 HARMAnti-radiation missile
  • magazine 1
  • reload 5 s
  • aim 1 s
  • Fires on the move
  • AGM-88 HARM×1HEAT
    Damage
    15
    Penetration
    300
    Range vs ground
    4 km
    Suppression
    500
    Blast radius
    18 m
    Speed
    700 m/s
    Supply per shot
    875
    • Missile
    • Anti-Radiation
    • Top attack
    • ground targets
    • vehicles
    • ships

Turret 9With option: 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM · arc 0…0°

AMRAAMAir-to-Air missile
  • magazine 2
  • reload 3 s
  • aim 1 s
  • targets at once: 20
  • Fires on the move
  • AMRAAM×2HEAT
    Damage
    16
    Penetration
    80
    Range vs air
    3.5 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    1,150 m/s
    Supply per shot
    375
    • Missile
    • Terminal Guidance
    • aircraft

Turret 10With option: 1x JSM cruise missile, 1x JSM cruise missile · arc 0…0°

JSMCruise missile
  • magazine 1
  • reload 5 s
  • aim 1 s
  • Fires on the move
  • JSM×1HEAT
    Damage
    60
    Penetration
    175
    Range vs ground
    5 km
    Suppression
    668
    Blast radius
    35 m
    Speed
    300 m/s
    Supply per shot
    1,000
    • Cruise missile
    • ground targets

Modifications

Port side bay

  • 1x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+20
  • 2x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+35
  • 1x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: AMRAAM+20
  • 1x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: AMRAAM+75
  • 1x AGM-154 JSOW 1000lbArmament: JSOW · Armament: AMRAAM+50
  • 4x GBU-53 StormBreakerdefaultArmament: Stormbreaker · Armament: AMRAAM+30
  • 1x HARM anti-radiation missileArmament: AGM-88 HARM · Armament: AMRAAM+45
  • 1x JSM cruise missileArmament: JSM · Armament: AMRAAM+80

Starboard bay

  • 1x AIM-120 AMRAAMdefaultArmament: AMRAAM · Armament: AMRAAM+20
  • 2x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+35
  • 1x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: AMRAAM+20
  • 1x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: AMRAAM+75
  • 1x AGM-154 JSOW 1000lbArmament: JSOW · Armament: AMRAAM+50
  • 4x GBU-53 StormBreakerArmament: Stormbreaker · Armament: AMRAAM+30
  • 1x HARM anti-radiation missileArmament: AGM-88 HARM · Armament: AMRAAM+45
  • 1x JSM cruise missileArmament: JSM · Armament: AMRAAM+80

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Laser designation · Electronic countermeasures Reduces incoming missiles' accuracy.always available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).