All units
240Points
- Armor
- —
- Firepower
- 8 / 100
- Range
- 70 / 100
- Speed
- 64 / 100
- Stealth
- 58 / 100
- Survivability
- 67 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Aircraft category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- 1x GBU-56 LJDAM 2000lb + 1x GBU-56 LJDAM 2000lb390Weapon: 1x GBU-56 LJDAM 2000lb · Weapon: 1x GBU-56 LJDAM 2000lbpicked in 27% of deployments · 36,421 times
- 1x HARM anti-radiation missile + 1x HARM anti-radiation missile330Weapon: 1x HARM anti-radiation missile · Weapon: 1x HARM anti-radiation missilepicked in 25% of deployments · 34,558 times
- 1x GBU-56 LJDAM 2000lb + 1x HARM anti-radiation missile360Weapon: 1x GBU-56 LJDAM 2000lb · Weapon: 1x HARM anti-radiation missilepicked in 13% of deployments · 18,075 times
- 1x GBU-56 LJDAM 2000lb + 1x HARM anti-radiation missile360Weapon: 1x GBU-56 LJDAM 2000lb · Weapon: 1x HARM anti-radiation missilepicked in 12% of deployments · 16,874 times
- 1x AGM-154 JSOW 1000lb + 1x AGM-154 JSOW 1000lb340Weapon: 1x AGM-154 JSOW 1000lb · Weapon: 1x AGM-154 JSOW 1000lbpicked in 5% of deployments · 6,779 times
On the platform · 14 days
50,297 appearances- Win rate
- 48%
- Pick rate
- 20%
- avg D/R
- 1.31
- Average lifetime
- 00:30
- Survives to the end
- 8%
Lifetime is the median of 64,054 deployments; refunded units are not counted.
Mobility and detection
- Speed
- 810 km/h
- Turn rate
- 100 °/s
- Time on station
- 270 s
- On afterburner
- 60 s
Flight
- Minimum speed
- 576 km/h
- Corner speed
- 720 km/h
- Maximum speed
- 810 km/h
- On afterburner
- 1,134 km/h
- Max roll
- 90°
Detection and survivability
- Optics: low altitude
- 2 km
- Optics: high altitude
- 6 km
- Stealth
- 0.57
- Suppression threshold
- 1,000
- Dimensions
- 14 × 4 × 3 m
- Weight
- 25 t
Armament
Turret 1always fitted · arc -10…10° · 999 °/s
GAU-22Plane gun
25x137mm×18HEAT- Damage
- 3
- Penetration
- 40 → 20
- Range vs ground
- 1 km
- Range vs air
- 700 m
- Suppression
- 25
- Blast radius
- 25 m
- Speed
- 640 m/s
- Supply per shot
- 0.8
Turret 2always fitted · arc 0…0°
GBU-55 LJDAMSmart bomb
GBU-55 1000lb×1HEAT- Damage
- 36
- Penetration
- 65
- Range vs ground
- 1.5 km
- Suppression
- 668
- Blast radius
- 60 m
- Supply per shot
- 1,000
Turret 3With option: 1x AIM-120 AMRAAM, 1x AIM-120 AMRAAM, 1x GBU-54 LJDAM 500lb, 1x GBU-56 LJDAM 2000lb, 1x AGM-154 JSOW 1000lb, 4x GBU-53 StormBreaker, 1x AIM-120 AMRAAM, 1x AIM-120 AMRAAM, 1x GBU-54 LJDAM 500lb, 1x GBU-56 LJDAM 2000lb, 1x AGM-154 JSOW 1000lb, 4x GBU-53 StormBreaker, 1x HARM anti-radiation missile, 1x HARM anti-radiation missile, 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM, 1x JSM cruise missile, 1x JSM cruise missile · arc 0…0°
AMRAAMAir-to-Air missile
AMRAAM×1HEAT- Damage
- 16
- Penetration
- 80
- Range vs air
- 3.5 km
- Suppression
- 200
- Blast radius
- 15 m
- Speed
- 1,150 m/s
- Supply per shot
- 375
Turret 4With option: 4x GBU-53 StormBreaker, 4x GBU-53 StormBreaker · arc 0…0°
StormbreakerSmart bomb
GBU-53 Stormbreaker×4HEAT- Damage
- 17
- Penetration
- 45
- Range vs ground
- 1.5 km
- Suppression
- 186
- Blast radius
- 32 m
- Supply per shot
- 200
Turret 5With option: 1x GBU-54 LJDAM 500lb, 1x GBU-54 LJDAM 500lb · arc 0…0°
GBU-54 LJDAMSmart bomb
GBU-54 500lb×1HEAT- Damage
- 26
- Penetration
- 48
- Range vs ground
- 1.5 km
- Suppression
- 450
- Blast radius
- 48 m
- Supply per shot
- 375
Turret 6With option: 1x GBU-56 LJDAM 2000lb, 1x GBU-56 LJDAM 2000lb · arc 0…0°
GBU-56 LJDAMSmart bomb
GBU-56 2000lb×1HEAT- Damage
- 56
- Penetration
- 85
- Range vs ground
- 1.5 km
- Suppression
- 668
- Blast radius
- 75 m
- Supply per shot
- 1,250
Turret 7With option: 1x AGM-154 JSOW 1000lb, 1x AGM-154 JSOW 1000lb · arc 0…0°
JSOWSmart bomb
JSOW 1000lb×1HEAT- Damage
- 8.5
- Penetration
- 400
- Range vs ground
- 1.5 km
- Suppression
- 668
- Blast radius
- 60 m
- Supply per shot
- 1,000
Turret 8With option: 1x HARM anti-radiation missile, 1x HARM anti-radiation missile · arc 0…0°
AGM-88 HARMAnti-radiation missile
AGM-88 HARM×1HEAT- Damage
- 15
- Penetration
- 300
- Range vs ground
- 4 km
- Suppression
- 500
- Blast radius
- 18 m
- Speed
- 700 m/s
- Supply per shot
- 875
Turret 9With option: 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM · arc 0…0°
AMRAAMAir-to-Air missile
AMRAAM×2HEAT- Damage
- 16
- Penetration
- 80
- Range vs air
- 3.5 km
- Suppression
- 200
- Blast radius
- 15 m
- Speed
- 1,150 m/s
- Supply per shot
- 375
Turret 10With option: 1x JSM cruise missile, 1x JSM cruise missile · arc 0…0°
JSMCruise missile
JSM×1HEAT- Damage
- 60
- Penetration
- 175
- Range vs ground
- 5 km
- Suppression
- 668
- Blast radius
- 35 m
- Speed
- 300 m/s
- Supply per shot
- 1,000
Modifications
Port side bay
1x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+20
2x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+35
1x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: AMRAAM+20
1x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: AMRAAM+75
1x AGM-154 JSOW 1000lbArmament: JSOW · Armament: AMRAAM+50
4x GBU-53 StormBreakerdefaultArmament: Stormbreaker · Armament: AMRAAM+30
1x HARM anti-radiation missileArmament: AGM-88 HARM · Armament: AMRAAM+45
1x JSM cruise missileArmament: JSM · Armament: AMRAAM+80
Starboard bay
1x AIM-120 AMRAAMdefaultArmament: AMRAAM · Armament: AMRAAM+20
2x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+35
1x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: AMRAAM+20
1x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: AMRAAM+75
1x AGM-154 JSOW 1000lbArmament: JSOW · Armament: AMRAAM+50
4x GBU-53 StormBreakerArmament: Stormbreaker · Armament: AMRAAM+30
1x HARM anti-radiation missileArmament: AGM-88 HARM · Armament: AMRAAM+45
1x JSM cruise missileArmament: JSM · Armament: AMRAAM+80
Abilities
- Decoy flares
Each decoy has chances to lure incoming missiles. · Laser designation · Electronic countermeasures
Reduces incoming missiles' accuracy.always available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).