Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
Trophy active protection + M2 Heavy machine gun335Upgrade: Trophy active protection · Weapon: M2 Heavy machine gunpicked in 61% of deployments · 42,745 times
Up-Armored + M2 Heavy machine gun285Upgrade: Up-Armored · Weapon: M2 Heavy machine gunpicked in 19% of deployments · 12,912 times
Trophy active protection + Default325Upgrade: Trophy active protection · Weapon: Defaultpicked in 11% of deployments · 7,928 times
Default + Default260Upgrade: Default · Weapon: Defaultpicked in 4% of deployments · 2,853 times
Up-Armored + Default275Upgrade: Up-Armored · Weapon: Defaultpicked in 4% of deployments · 2,539 times
On the platform · 14 days
33,469 appearances
Win rate
47%
Pick rate
13%
avg D/R
2.80
Average lifetime
07:17
Survives to the end
31%
Lifetime is the median of 69,466 deployments; refunded units are not counted.