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Unit armory

All units
AH-6 Killer Egg — in-game image
  • Helicopters
  • USA
  • Attack helicopter

AH-6 Killer Egg

25Points

Armor
—
Firepower
18 / 100
Range
38 / 100
Speed
50 / 100
Stealth
58 / 100
Survivability
30 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Helicopters category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 2x Stinger AA missiles + 2x Stinger AA missiles65Weapon: 2x Stinger AA missiles · Weapon: 2x Stinger AA missilespicked in 29% of deployments · 44,940 times
  • 2x Hellfire AT missiles + 2x Stinger AA missiles75Weapon: 2x Hellfire AT missiles · Weapon: 2x Stinger AA missilespicked in 14% of deployments · 21,786 times
  • 2x Hellfire AT missiles + 2x Hellfire AT missiles85Weapon: 2x Hellfire AT missiles · Weapon: 2x Hellfire AT missilespicked in 10% of deployments · 15,277 times
  • 2x Hellfire AT missiles + 2x Stinger AA missiles75Weapon: 2x Hellfire AT missiles · Weapon: 2x Stinger AA missilespicked in 10% of deployments · 14,798 times
  • GAU-19B .50 minigun + GAU-19B .50 minigun35Weapon: GAU-19B .50 minigun · Weapon: GAU-19B .50 minigunpicked in 9% of deployments · 13,584 times

On the platform · 14 days

37,295 appearances
Win rate
47%
Pick rate
15%
avg D/R
1.07
Average lifetime
01:57
Survives to the end
14%

Lifetime is the median of 148,761 deployments; refunded units are not counted.

Mobility and detection

On road
250 km/h
Off road
250 km/h
Turn rate
80 °/s
Acceleration
20

Detection and survivability

Optics: ground
875 m
Optics: low altitude
1.1 km
Optics: high altitude
1 km
Stealth
0.57
Suppression threshold
1,000
Dimensions
3.7 × 1.9 × 2.7 m
Weight
1 t
Refund time
+180 s
Repurchase time
-60 s

Armament

Turret 1With option: GAU-19B .50 minigun, GAU-19B .50 minigun, 7x Hydra rockets, 7x Hydra rockets, 8x DAGR guided rockets, 8x DAGR guided rockets, 2x Hellfire AT missiles, 2x Hellfire AT missiles, 2x Stinger AA missiles, 2x Stinger AA missiles · arc -10…10° · 999 °/s

GAU-17Minigun
  • magazine 200
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x51mm×400Kinetic
    Damage
    0.9
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2With option: GAU-19B .50 minigun, GAU-19B .50 minigun · arc -10…10° · 999 °/s

GAU-19BMinigun
  • magazine 50
  • reload 10–15 s
  • aim 1 s
  • burst 8–16
  • Fires on the move
  • 12.7x99mm×200Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Blast radius
    2 m
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 3With option: 7x Hydra rockets · arc 0…0°

HydraRocket pod
  • magazine 7
  • reload 1–3 s
  • aim 1–2 s
  • burst 2–7
  • Fires on the move
  • 70mm Hydra×7HEAT
    Damage
    3.5
    Penetration
    70
    Range vs ground
    600 m
    Suppression
    140
    Blast radius
    14 m
    Speed
    450 m/s
    Supply per shot
    12
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 4With option: 2x Hellfire AT missiles, 2x Hellfire AT missiles · arc 0…0°

HellfireAnti-tank missile
  • magazine 2
  • aim 1–2 s
  • Fires on the move
  • AGM-114K Hellfire×2HEAT
    Damage
    15
    Penetration
    900
    Range vs ground
    950 m
    Suppression
    360
    Speed
    330 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • Top attack
    • Laser guided
    • vehicles
    • ships

Turret 5With option: 8x DAGR guided rockets · arc 0…0°

DAGRRocket pod
  • magazine 8
  • reload 1–3 s
  • aim 1–2 s
  • burst 2–8
  • Fires on the move
  • DAGR×8HEAT
    Damage
    3.5
    Penetration
    70
    Range vs ground
    700 m
    Suppression
    140
    Blast radius
    14 m
    Speed
    450 m/s
    Supply per shot
    15
    • Direct shot
    • Laser guided
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 6With option: 2x Stinger AA missiles, 2x Stinger AA missiles · arc 0…0°

AIM-92 StingerAir-to-Air missile
  • magazine 2
  • aim 1–2 s
  • Fires on the move
  • FIM-92K Stinger×2HEAT
    Damage
    8
    Penetration
    80
    Range vs air
    1 km
    Suppression
    240
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 7With option: 7x Hydra rockets · arc 0…0°

HydraRocket pod
  • magazine 7
  • reload 1–3 s
  • aim 1–2 s
  • burst 2–7
  • Fires on the move
  • 70mm Hydra×7HEAT
    Damage
    3.5
    Penetration
    70
    Range vs ground
    600 m
    Suppression
    140
    Blast radius
    14 m
    Speed
    450 m/s
    Supply per shot
    12
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 8With option: 8x DAGR guided rockets · arc 0…0°

DAGRRocket pod
  • magazine 8
  • reload 1–3 s
  • aim 1–2 s
  • burst 1–4
  • Fires on the move
  • DAGR×8HEAT
    Damage
    3.5
    Penetration
    70
    Range vs ground
    700 m
    Suppression
    140
    Blast radius
    14 m
    Speed
    450 m/s
    Supply per shot
    15
    • Direct shot
    • Laser guided
    • ground targets
    • infantry
    • vehicles
    • ships

Modifications

Port side pylon

  • GAU-19B .50 minigundefaultArmament: GAU-17 · Armament: GAU-17 · Armament: GAU-19B+5
  • 7x Hydra rocketsArmament: GAU-17 · Armament: GAU-17 · Armament: Hydra+5
  • 8x DAGR guided rocketsArmament: GAU-17 · Armament: GAU-17 · Armament: DAGR+10
  • 2x Stinger AA missilesArmament: GAU-17 · Armament: GAU-17 · Armament: AIM-92 Stinger+20
  • 2x Hellfire AT missilesArmament: GAU-17 · Armament: GAU-17 · Armament: Hellfire+30

Starboard pylon

  • GAU-19B .50 minigundefaultArmament: GAU-19B+5
  • 7x Hydra rocketsArmament: Hydra+5
  • 8x DAGR guided rocketsArmament: DAGR+10
  • 2x Stinger AA missilesArmament: AIM-92 Stinger+20
  • 2x Hellfire AT missilesArmament: Hellfire+30

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).