All units160 Points
Armor —
Firepower 9 / 100
Range 70 / 100
Speed 64 / 100
Stealth 33 / 100
Survivability 67 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category. Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Aircraft category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts 1x AIM-9 + 1x AIM-120 + 2x Fuel tanks + 4x GBU-56 LJDAM 2000lb + Empty + Empty 360 Weapon: 1x AIM-9 + 1x AIM-120 · Weapon: 2x Fuel tanks · Weapon: 4x GBU-56 LJDAM 2000lb · Weapon: Empty · Upgrade: Empty picked in 17% of deployments · 16,965 times 1x AIM-9 + 1x AIM-120 + 2x Fuel tanks + 4x Mk.84 2000lb + Empty + Empty 300 Weapon: 1x AIM-9 + 1x AIM-120 · Weapon: 2x Fuel tanks · Weapon: 4x Mk.84 2000lb · Weapon: Empty · Upgrade: Empty picked in 13% of deployments · 12,685 times 1x AIM-9 + 1x AIM-120 + 8x CBU-87 cluster 1000lb + Empty + Empty + Empty 320 Weapon: 1x AIM-9 + 1x AIM-120 · Weapon: 8x CBU-87 cluster 1000lb · Weapon: Empty · Upgrade: Empty · Weapon: Empty picked in 5% of deployments · 4,859 times 1x AIM-9 + 1x AIM-120 + 2x GBU-56 LJDAM 2000lb + Empty + Empty + Empty 280 Weapon: 1x AIM-9 + 1x AIM-120 · Weapon: 2x GBU-56 LJDAM 2000lb · Weapon: Empty · Upgrade: Empty · Weapon: Empty picked in 5% of deployments · 4,526 times 1x AIM-9 + 1x AIM-120 + 2x GBU-56 LJDAM 2000lb + 4x GBU-56 LJDAM 2000lb + Empty + Empty 440 Weapon: 1x AIM-9 + 1x AIM-120 · Weapon: 2x GBU-56 LJDAM 2000lb · Weapon: 4x GBU-56 LJDAM 2000lb · Weapon: Empty · Upgrade: Empty picked in 4% of deployments · 3,819 times
On the platform · 14 days 41,412 appearances
Win rate 48%
Pick rate 16%
avg D/R 2.25
Average lifetime 00:27
Survives to the end 5% Lifetime is the median of 59,436 deployments; refunded units are not counted.
Mobility and detection Default mobility
Speed 810 km/h
Turn rate 100 °/s
Time on station 360 s
On afterburner 120 s With option: 2x Fuel tanks
Speed 810 km/h
Turn rate 100 °/s
Time on station 540 s
On afterburner 180 s Flight
Minimum speed 576 km/h
Corner speed 720 km/h
Maximum speed 810 km/h
On afterburner 1,134 km/h
Max roll 90° Detection and survivability
Optics: low altitude 2 km
Optics: high altitude 6 km
Stealth 1
Suppression threshold 1,000
Dimensions 19 × 4 × 3 m
Weight 20 t Armament Turret 1always fitted · arc -10…10° · 999 °/s M61 20mm Plane gun 20x102mm ×94 HEAT
Damage 1.3
Penetration 40 → 20
Range vs ground 1 km
Range vs air 700 m
Suppression 20
Blast radius 17 m
Speed 640 m/s
Supply per shot 1 Turret 2With option: 1x AIM-9 + 1x AIM-120, 2x AIM-9, 2x AIM-120, 2x AIM-9, 2x AIM-120, 4x AIM-9 Sidewinder, 4x AIM-9 Sidewinder, 4x AIM-9 Sidewinder, 4x AIM-9 Sidewinder · arc 0…0° Sidewinder Air-to-Air missile AIM-9 ×1 HEAT
Damage 13
Penetration 65
Range vs air 1 km
Suppression 154
Blast radius 15 m
Speed 600 m/s
Supply per shot 250 Turret 3With option: 1x AIM-9 + 1x AIM-120, 2x AIM-9, 2x AIM-120, 2x AIM-9, 2x AIM-120, 4x AIM-120 AMRAAM, 4x AIM-120 AMRAAM, 4x AIM-120 AMRAAM, 4x AIM-120 AMRAAM · arc 0…0° AMRAAM Air-to-Air missile AMRAAM ×1 HEAT
Damage 16
Penetration 80
Range vs air 3.5 km
Suppression 200
Blast radius 15 m
Speed 1,150 m/s
Supply per shot 375 Turret 4With option: 8x CBU-87 cluster 1000lb, 8x CBU-87 cluster 1000lb · arc 0…0° CBU-87 Rockeye High-drag bomb CBU-87 ×4 HEAT
Damage 5
Penetration 200
Range vs ground 500 m
Suppression 668
Blast radius 60 m
Supply per shot 500 Turret 5With option: 6x CBU-87 cluster 1000lb, 6x CBU-87 cluster 1000lb, 6x CBU-87 cluster 1000lb, 6x CBU-87 cluster 1000lb, 6x CBU-87 cluster 1000lb, 6x CBU-87 cluster 1000lb · arc 0…0° CBU-87 Rockeye High-drag bomb CBU-87 ×1 HEAT
Damage 5
Penetration 200
Range vs ground 500 m
Suppression 668
Blast radius 60 m
Supply per shot 500 Turret 6With option: 2x Mk.84 2000lb, 2x Mk.84 2000lb, 2x Mk.84 2000lb, 2x Mk.84 2000lb, 4x Mk.84 2000lb, 4x Mk.84 2000lb, 4x Mk.84 2000lb, 4x Mk.84 2000lb, 1x Mk.84 2000lb · arc 0…0° Mk84 2000lb Free-fall bomb Mk84 2000lb ×1 HEAT
Damage 56
Penetration 85
Range vs ground 1 km
Suppression 668
Blast radius 75 m
Supply per shot 1,000 Turret 7With option: 2x GBU-56 LJDAM 2000lb, 2x GBU-56 LJDAM 2000lb, 4x GBU-56 LJDAM 2000lb, 4x GBU-56 LJDAM 2000lb, 4x GBU-56 LJDAM 2000lb, 4x GBU-56 LJDAM 2000lb, 1x GBU-56 LJDAM 2000lb · arc 0…0° GBU-56 LJDAM Smart bomb GBU-56 2000lb ×1 HEAT
Damage 56
Penetration 85
Range vs ground 1.5 km
Suppression 668
Blast radius 75 m
Supply per shot 1,250 Turret 8With option: 8x Mk.82 500lb, 8x Mk.82 500lb · arc 0…0° Mk82 500lb Free-fall bomb Mk82 500lb ×4 HEAT
Damage 26
Penetration 48
Range vs ground 1 km
Suppression 450
Blast radius 48 m
Supply per shot 175 Turret 9With option: 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb, 12x Mk.82 500lb · arc 0…0° Mk82 500lb Free-fall bomb Mk82 500lb ×1 HEAT
Damage 26
Penetration 48
Range vs ground 1 km
Suppression 450
Blast radius 48 m
Supply per shot 175 Turret 10With option: 6x Mk.82 500lb · arc 0…0° Mk82 500lb Free-fall bomb Mk82 500lb ×6 HEAT
Damage 26
Penetration 48
Range vs ground 1 km
Suppression 450
Blast radius 48 m
Supply per shot 175 Turret 11With option: 6x CBU-87 cluster 1000lb · arc 0…0° CBU-87 Rockeye High-drag bomb CBU-87 ×6 HEAT
Damage 5
Penetration 200
Range vs ground 500 m
Suppression 668
Blast radius 60 m
Supply per shot 500 Turret 12With option: 2x GBU-54 LJDAM 500lb, 2x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 1x GBU-54 LJDAM 500lb · arc 0…0° GBU-54 LJDAM Smart bomb GBU-54 500lb ×1 HEAT
Damage 26
Penetration 48
Range vs ground 1.5 km
Suppression 450
Blast radius 48 m
Supply per shot 375 Turret 13With option: 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye, 12x Mk.82 Snakeye · arc 0…0° Mk82 Snakeye High-drag bomb Mk82 500lb ×1 HEAT
Damage 26
Penetration 48
Range vs ground 500 m
Suppression 450
Blast radius 48 m
Supply per shot 250 Turret 14With option: 6x Mk.82 Snakeye · arc 0…0° Mk82 Snakeye High-drag bomb Mk82 500lb ×6 HEAT
Damage 26
Penetration 48
Range vs ground 500 m
Suppression 450
Blast radius 48 m
Supply per shot 250 Turret 15With option: 8x Mk.82 Snakeye, 8x Mk.82 Snakeye · arc 0…0° Mk82 Snakeye High-drag bomb Mk82 500lb ×4 HEAT
Damage 26
Penetration 48
Range vs ground 500 m
Suppression 450
Blast radius 48 m
Supply per shot 250 Turret 16With option: 2x AGM-65 Maverick, 2x AGM-65 Maverick · arc 0…0° Maverick Air-to-Ground missile AGM-65H ×1 HEAT
Damage 22
Penetration 900
Range vs ground 1.3 km
Suppression 600
Blast radius 10 m
Speed 350 m/s
Supply per shot 750 Turret 17With option: 4x AGM-65 Maverick, 4x AGM-65 Maverick · arc 0…0° Maverick Air-to-Ground missile AGM-65H ×2 HEAT
Damage 22
Penetration 900
Range vs ground 1.3 km
Suppression 600
Blast radius 10 m
Speed 350 m/s
Supply per shot 750 Turret 18With option: 6x AGM-65 Maverick, 6x AGM-65 Maverick · arc 0…0° Maverick Air-to-Ground missile AGM-65H ×3 HEAT
Damage 22
Penetration 900
Range vs ground 1.3 km
Suppression 600
Blast radius 10 m
Speed 350 m/s
Supply per shot 750 Modifications Centerline Emptydefault No weapon on this mount no extra cost 6x Mk.82 500lb Armament: Mk82 500lb +45 1x Mk.84 2000lb Armament: Mk84 2000lb +45 6x Mk.82 Snakeye Armament: Mk82 Snakeye +60 6x CBU-87 cluster 1000lb Armament: CBU-87 Rockeye +120 1x GBU-54 LJDAM 500lb Armament: GBU-54 LJDAM +20 1x GBU-56 LJDAM 2000lb Armament: GBU-56 LJDAM +75 Fuselage Empty No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount no extra cost 12x Mk.82 500lb Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb · Armament: Mk82 500lb +70 2x Mk.84 2000lb No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Armament: Mk84 2000lb · Armament: Mk84 2000lb · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount +80 4x Mk.84 2000lb No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Armament: Mk84 2000lb · Armament: Mk84 2000lb · No weapon on this mount · No weapon on this mount · Armament: Mk84 2000lb · Armament: Mk84 2000lb +100 12x Mk.82 Snakeye Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Armament: Mk82 Snakeye +95 6x CBU-87 cluster 1000lbdefault No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Armament: CBU-87 Rockeye · Armament: CBU-87 Rockeye · Armament: CBU-87 Rockeye · Armament: CBU-87 Rockeye · Armament: CBU-87 Rockeye · Armament: CBU-87 Rockeye +120 4x GBU-54 LJDAM 500lb No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Armament: GBU-54 LJDAM · Armament: GBU-54 LJDAM · No weapon on this mount · No weapon on this mount · Armament: GBU-54 LJDAM · Armament: GBU-54 LJDAM +50 4x GBU-56 LJDAM 2000lb No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Armament: GBU-56 LJDAM · Armament: GBU-56 LJDAM · No weapon on this mount · No weapon on this mount · Armament: GBU-56 LJDAM · Armament: GBU-56 LJDAM +160 Wing pylons 2x Fuel tanks No weapon on this mount · No weapon on this mount · Speed 810 km/h +20 2x AGM-65 Maverick Armament: Maverick · Armament: Maverick +60 4x AGM-65 Maverick Armament: Maverick · Armament: Maverick +90 6x AGM-65 Maverick Armament: Maverick · Armament: Maverick +120 8x Mk.82 500lb Armament: Mk82 500lb · Armament: Mk82 500lb · Speed 810 km/h +55 2x Mk.84 2000lb Armament: Mk84 2000lb · Armament: Mk84 2000lb · Speed 810 km/h +80 8x Mk.82 Snakeye Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Speed 810 km/h +75 8x CBU-87 cluster 1000lbdefault Armament: CBU-87 Rockeye · Armament: CBU-87 Rockeye · Speed 810 km/h +140 2x GBU-54 LJDAM 500lb Armament: GBU-54 LJDAM · Armament: GBU-54 LJDAM · Speed 810 km/h +30 2x GBU-56 LJDAM 2000lb Armament: GBU-56 LJDAM · Armament: GBU-56 LJDAM · Speed 810 km/h +100 Wing pylons 1x AIM-9 + 1x AIM-120 Armament: Sidewinder · Armament: AMRAAM · No weapon on this mount · No weapon on this mount +20 2x AIM-9, 2x AIM-120default Armament: Sidewinder · Armament: Sidewinder · Armament: AMRAAM · Armament: AMRAAM +45 4x AIM-9 Sidewinder Armament: Sidewinder · Armament: Sidewinder · Armament: Sidewinder · Armament: Sidewinder +40 4x AIM-120 AMRAAM Armament: AMRAAM · Armament: AMRAAM · Armament: AMRAAM · Armament: AMRAAM +60 Designation pod Emptydefault Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. no extra cost Designation pod Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. · Ability: Laser designation +20 Abilities Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Laser designation always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).