Skip to content

Unit armory

All units
M109A5Ö — in-game image
  • Support
  • USA
  • Howitzer
  • DLC: Baltic battalion

M109A5Ö

90Points

Armor
3 / 100
Firepower
34 / 100
Range
43 / 100
Speed
48 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • High Explosive rounds130Weapon: High Explosive roundspicked in 93% of deployments · 18,292 times
  • Smoke rounds90Weapon: Smoke roundspicked in 8% of deployments · 1,487 times

On the platform · 14 days

6,245 appearances
Win rate
47%
Pick rate
2%
avg D/R
2.07
Average lifetime
12:44
Survives to the end
51%

Lifetime is the median of 19,016 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
55 km/h
Off road
45 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
7 × 3.8 × 3.3 m
Weight
35 t
Refund time
+400 s

Armament

Turret 1always fitted · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2always fitted · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 3With option: High Explosive rounds · 360° traverse · 60 °/s

M284Howitzer
  • magazine 1
  • reload 8–10 s
  • aim 16–20 s
  • 155mm HE×36HEAT
    Damage
    12
    Penetration
    75
    Range vs ground
    2.2 km
    Suppression
    310
    Blast radius
    45 m
    Speed
    405 m/s
    Supply per shot
    50
    • Artillery
    • ground targets

Turret 4With option: Smoke rounds · 360° traverse · 60 °/s

M284Howitzer
  • magazine 1
  • reload 8–10 s
  • aim 16–20 s
  • 155mm smoke×36HEAT
    Damage
    1
    Penetration
    1
    Range vs ground
    2.2 km
    Speed
    300 m/s
    Supply per shot
    50
    • Artillery
    • Smoke, radius 50 m
    • ground targets

Modifications

Ammunition

  • Smoke roundsArmament: M284no extra cost
  • High Explosive roundsdefaultArmament: M284+40

Specializations

Abilities

  • Smoke grenadesalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).