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Unit armory

All units
F-16V Viper — in-game image
  • Aircraft
  • USA
  • Fighter

F-16V Viper

135Points

Armor
—
Firepower
10 / 100
Range
70 / 100
Speed
64 / 100
Stealth
33 / 100
Survivability
67 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Aircraft category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 2x AIM-9 Sidewinder + 2x GBU-56 LJDAM 2000lb + 2x GBU-56 LJDAM 2000lb + ECM pod + Empty385Weapon: 2x AIM-9 Sidewinder · Weapon: 2x GBU-56 LJDAM 2000lb · Weapon: 2x GBU-56 LJDAM 2000lb · Upgrade: ECM pod · Upgrade: Emptypicked in 11% of deployments · 8,099 times
  • 2x AIM-9 Sidewinder + 2x GBU-56 LJDAM 2000lb + 2x GBU-56 LJDAM 2000lb + Default + Empty360Weapon: 2x AIM-9 Sidewinder · Weapon: 2x GBU-56 LJDAM 2000lb · Weapon: 2x GBU-56 LJDAM 2000lb · Upgrade: Default · Upgrade: Emptypicked in 9% of deployments · 6,641 times
  • 4x AIM-120 AMRAAM + 2x Fuel tanks + Default + Empty + 2x AIM-120 AMRAAM250Weapon: 4x AIM-120 AMRAAM · Weapon: 2x Fuel tanks · Upgrade: Default · Upgrade: Empty · Weapon: 2x AIM-120 AMRAAMpicked in 6% of deployments · 4,750 times
  • 4x AIM-9 Sidewinder + 2x Fuel tanks + Default + Empty + 2x AIM-120 AMRAAM230Weapon: 4x AIM-9 Sidewinder · Weapon: 2x Fuel tanks · Upgrade: Default · Upgrade: Empty · Weapon: 2x AIM-120 AMRAAMpicked in 6% of deployments · 4,353 times
  • 4x AIM-120 AMRAAM + 2x Fuel tanks + ECM pod + Empty + 2x AIM-120 AMRAAM275Weapon: 4x AIM-120 AMRAAM · Weapon: 2x Fuel tanks · Upgrade: ECM pod · Upgrade: Empty · Weapon: 2x AIM-120 AMRAAMpicked in 6% of deployments · 4,323 times

On the platform · 14 days

27,919 appearances
Win rate
48%
Pick rate
11%
avg D/R
1.09
Average lifetime
00:29
Survives to the end
7%

Lifetime is the median of 46,062 deployments; refunded units are not counted.

Mobility and detection

Default mobility

Speed
810 km/h
Turn rate
100 °/s
Time on station
270 s
On afterburner
60 s
  • Afterburner

With option: 2x Fuel tanks

Speed
810 km/h
Turn rate
100 °/s
Time on station
450 s
On afterburner
120 s
  • Afterburner

Flight

Minimum speed
576 km/h
Corner speed
720 km/h
Maximum speed
810 km/h
On afterburner
1,134 km/h
Max roll
90°

Detection and survivability

Optics: low altitude
2 km
Optics: high altitude
6 km
Stealth
1
Suppression threshold
1,000
Dimensions
15 × 3 × 3 m
Weight
15 t

Armament

Turret 1always fitted · arc -10…10° · 999 °/s

M61 20mmPlane gun
  • magazine 100
  • aim 0.5 s
  • burst 20
  • Fires on the move
  • 20x102mm×51HEAT
    Damage
    1.3
    Penetration
    40 → 20
    Range vs ground
    1 km
    Range vs air
    700 m
    Suppression
    20
    Blast radius
    17 m
    Speed
    640 m/s
    Supply per shot
    1
    • Direct shot
    • Top attack
    • ground targets
    • helicopters
    • aircraft

Turret 2always fitted · arc 0…0°

AMRAAMAir-to-Air missile
  • magazine 2
  • reload 3 s
  • aim 1 s
  • targets at once: 20
  • Fires on the move
  • AMRAAM×2HEAT
    Damage
    16
    Penetration
    80
    Range vs air
    3.5 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    1,150 m/s
    Supply per shot
    375
    • Missile
    • Terminal Guidance
    • aircraft

Turret 3With option: 4x AIM-9 Sidewinder, 4x AIM-9 Sidewinder, 2x AIM-9, 2x AIM-120, 2x AIM-9, 2x AIM-120, 1xAIM-9, 3xAIM-120, 2x AIM-9 Sidewinder, 2x AIM-9 Sidewinder · arc 0…0°

SidewinderAir-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • Fires on the move
  • AIM-9×1HEAT
    Damage
    13
    Penetration
    65
    Range vs air
    1 km
    Suppression
    154
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    250
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 4With option: 4x AIM-120 AMRAAM, 4x AIM-120 AMRAAM, 1xAIM-9, 3xAIM-120, 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM · arc 0…0°

AMRAAMAir-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • targets at once: 20
  • Fires on the move
  • AMRAAM×1HEAT
    Damage
    16
    Penetration
    80
    Range vs air
    3.5 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    1,150 m/s
    Supply per shot
    375
    • Missile
    • Terminal Guidance
    • aircraft

Turret 5With option: 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM, 4x AIM-120 AMRAAM, 4x AIM-120 AMRAAM, 2x AIM-9, 2x AIM-120, 2x AIM-9, 2x AIM-120, 1xAIM-9, 3xAIM-120, 1xAIM-9, 3xAIM-120 · arc 0…0°

AMRAAMAir-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • targets at once: 20
  • Fires on the move
  • AMRAAM×1HEAT
    Damage
    16
    Penetration
    80
    Range vs air
    3.5 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    1,150 m/s
    Supply per shot
    375
    • Missile
    • Terminal Guidance
    • aircraft

Turret 6With option: 2x AGM-154 JSOW 1000lb, 2x AGM-154 JSOW 1000lb, 2x AGM-154 JSOW 1000lb, 2x AGM-154 JSOW 1000lb · arc 0…0°

JSOWSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • JSOW 1000lb×1HEAT
    Damage
    8.5
    Penetration
    400
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    60 m
    Supply per shot
    1,000
    • Bomb
    • Top attack
    • Laser guided
    • ground targets

Turret 7With option: 2x AIM-9 Sidewinder, 2x AIM-9 Sidewinder, 4x AIM-9 Sidewinder, 4x AIM-9 Sidewinder · arc 0…0°

SidewinderAir-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • Fires on the move
  • AIM-9×1HEAT
    Damage
    13
    Penetration
    65
    Range vs air
    1 km
    Suppression
    154
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    250
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 8With option: 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb · arc 0…0°

GBU-54 LJDAMSmart bomb
  • magazine 2
  • reload 1 s
  • Fires on the move
  • GBU-54 500lb×2HEAT
    Damage
    26
    Penetration
    48
    Range vs ground
    1.5 km
    Suppression
    450
    Blast radius
    48 m
    Supply per shot
    375
    • Bomb
    • Laser guided
    • ground targets

Turret 9With option: 2x GBU-56 LJDAM 2000lb, 2x GBU-56 LJDAM 2000lb, 2x GBU-56 LJDAM 2000lb, 2x GBU-56 LJDAM 2000lb · arc 0…0°

GBU-56 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-56 2000lb×1HEAT
    Damage
    56
    Penetration
    85
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    75 m
    Supply per shot
    1,250
    • Bomb
    • Laser guided
    • ground targets

Turret 10With option: 8x GBU-53 StormBreaker, 8x GBU-53 StormBreaker, 8x GBU-53 StormBreaker, 8x GBU-53 StormBreaker · arc 0…0°

StormbreakerSmart bomb
  • magazine 4
  • reload 1 s
  • Fires on the move
  • GBU-53 Stormbreaker×4HEAT
    Damage
    17
    Penetration
    45
    Range vs ground
    1.5 km
    Suppression
    186
    Blast radius
    32 m
    Supply per shot
    200
    • Bomb
    • Laser guided
    • ground targets

Modifications

Inner pylons

  • 2x Fuel tanksNo weapon on this mount · No weapon on this mount · Speed 810 km/h+20
  • 8x GBU-53 StormBreakerArmament: Stormbreaker · Armament: Stormbreaker · Speed 810 km/h+50
  • 4x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: GBU-54 LJDAM · Speed 810 km/h+50
  • 2x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: GBU-56 LJDAM · Speed 810 km/h+100
  • 2x AGM-154 JSOW 1000lbdefaultArmament: JSOW · Armament: JSOW · Speed 810 km/h+90

Middle pylons

  • 2x AIM-9 SidewinderArmament: Sidewinder · Armament: Sidewinder+25
  • 2x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM+35
  • 8x GBU-53 StormBreakerArmament: Stormbreaker · Armament: Stormbreaker+50
  • 4x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: GBU-54 LJDAM+50
  • 2x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: GBU-56 LJDAM+100
  • 2x AGM-154 JSOW 1000lbdefaultArmament: JSOW · Armament: JSOW+90

Outer pylons

  • 2x AIM-9 SidewinderNo weapon on this mount · No weapon on this mount · Armament: Sidewinder · Armament: Sidewinder+25
  • 4x AIM-9 SidewinderArmament: Sidewinder · Armament: Sidewinder · Armament: Sidewinder · Armament: Sidewinder+40
  • 2x AIM-120 AMRAAMNo weapon on this mount · No weapon on this mount · Armament: AMRAAM · Armament: AMRAAM+35
  • 4x AIM-120 AMRAAMArmament: AMRAAM · Armament: AMRAAM · Armament: AMRAAM · Armament: AMRAAM+60
  • 2x AIM-9, 2x AIM-120Armament: Sidewinder · Armament: Sidewinder · Armament: AMRAAM · Armament: AMRAAM+45
  • 1xAIM-9, 3xAIM-120defaultArmament: AMRAAM · Armament: Sidewinder · Armament: AMRAAM · Armament: AMRAAM+45

ECM

  • DefaultdefaultNo weapon on this mount · Ability: Decoy flares Each decoy has chances to lure incoming missiles., Electronic countermeasures Reduces incoming missiles' accuracy.no extra cost
  • ECM podNo weapon on this mount · Ability: Decoy flares Each decoy has chances to lure incoming missiles., Electronic countermeasures Reduces incoming missiles' accuracy.+25

Designation pod

  • Emptydefaultno extra cost
  • Designation podAbility: Laser designation+20

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available
  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available
  • Laser designationalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).