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Unit armory

All units
Centurion C-RAM — in-game image
  • Support
  • USA
  • Short-range air defense

Centurion C-RAM

80Points

Armor
1 / 100
Firepower
24 / 100
Range
14 / 100
Speed
87 / 100
Stealth
33 / 100
Survivability
56 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Default + C-RAM80Upgrade: Default · Weapon: C-RAMpicked in 39% of deployments · 21,823 times
  • B-kit armor + 11x RIM-116 SeaRAM210Upgrade: B-kit armor · Weapon: 11x RIM-116 SeaRAMpicked in 24% of deployments · 13,392 times
  • B-kit armor + C-RAM90Upgrade: B-kit armor · Weapon: C-RAMpicked in 18% of deployments · 10,174 times
  • Default + 11x RIM-116 SeaRAM200Upgrade: Default · Weapon: 11x RIM-116 SeaRAMpicked in 18% of deployments · 10,121 times

On the platform · 14 days

24,498 appearances
Win rate
46%
Pick rate
10%
avg D/R
2.27
Average lifetime
08:25
Survives to the end
35%

Lifetime is the median of 54,750 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default101010101010101010
B-kit armor303020202020101012

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

Detection and survivability

Optics: ground
500 m
Optics: low altitude
1.6 km
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
12 × 3.2 × 4 m
Weight
25 t
Repurchase time
-180 s

Armament

Turret 1With option: C-RAM · 360° traverse · 360 °/s

M61 CIWSAnti-aircraft gun
  • magazine 155
  • reload 15–20 s
  • aim 1–2 s
  • burst 7–10
  • Fires on the move
  • 20x102mm×77HEAT
    Damage
    2
    Penetration
    20
    Range vs ground
    500 m
    Range vs air
    700 m
    Suppression
    20
    Blast radius
    2 m
    Speed
    805 m/s
    Supply per shot
    0.8
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • aircraft
    • ships
    • projectiles
    • anti-radiation missiles
    • cruise missiles
    • ballistic missiles

Turret 2With option: 11x RIM-116 SeaRAM · 360° traverse · 360 °/s

RIM-116Surface-to-Air missile
  • magazine 11
  • reload 20–30 s
  • aim 1–2 s
  • targets at once: 2
  • Fires on the move
  • RIM-116×11HEAT
    Damage
    14
    Penetration
    130
    Range vs air
    1.1 km
    Suppression
    254
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    150
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft
    • projectiles
    • anti-radiation missiles
    • cruise missiles
    • ballistic missiles

Modifications

Weapon package

  • C-RAMdefaultArmament: M61 CIWS · Name: Centurion C-RAMno extra cost
  • 11x RIM-116 SeaRAMArmament: RIM-116 · Name: Centurion SeaRAM · Own silhouette+120

Armor package

  • DefaultdefaultFront armor 10 / 10no extra cost
  • B-kit armorFront armor 30 / 30+10

Specializations

Abilities

  • Radaralways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).