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Unit armory

All units
TGB-1111 — in-game image
  • Recon
  • USA
  • Fire support vehicle
  • DLC: Baltic battalion

TGB-1111

45Points

Armor
1 / 100
Firepower
13 / 100
Range
14 / 100
Speed
19 / 100
Stealth
42 / 100
Survivability
20 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Recon category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • RBS 56 ATGM50Weapon: RBS 56 ATGMpicked in 74% of deployments · 8,611 times
  • Pv-1110 recoiless rifle45Weapon: Pv-1110 recoiless riflepicked in 26% of deployments · 3,054 times

On the platform · 14 days

4,213 appearances
Win rate
40%
Pick rate
2%
avg D/R
0.01
Average lifetime
03:21
Survives to the end
16%

Lifetime is the median of 11,539 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
  • Air-droppable

Detection and survivability

Optics: ground
700 m
Optics: low altitude
900 m
Optics: high altitude
1 km
Stealth
0.8
Suppression threshold
1,000
Infantry seats
3
Dimensions
4.3 × 2 × 2 m
Weight
3.5 t
Repurchase time
-120 s

Armament

Turret 1With option: Pv-1110 recoiless rifle · arc -15…15° · 90 °/s

Pv-1110Rocket launcher
  • magazine 1
  • reload 5–6 s
  • aim 2–3 s
  • 90mm HEAT m/84×6HEAT
    Damage
    8.5
    Penetration
    600
    Range vs ground
    500 m
    Suppression
    180
    Speed
    700 m/s
    Supply per shot
    25
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships
  • 90mm HE×12HEAT
    Damage
    9
    Penetration
    45
    Range vs ground
    500 m
    Suppression
    180
    Blast radius
    7 m
    Speed
    700 m/s
    Supply per shot
    25
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 2With option: RBS 56 ATGM · arc -15…15° · 90 °/s

RBS 56Anti-tank missile
  • magazine 1
  • reload 5–6 s
  • aim 1–2 s
  • RBS 56×6HEAT
    Damage
    12
    Penetration
    250
    Range vs ground
    600 m
    Suppression
    300
    Speed
    150 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • Top attack
    • vehicles
    • ships

Turret 3With option: RBS 56 ATGM · arc -25…25° · 90 °/s

Ksp 58BMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x51mm×200Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Modifications

Weapon package

  • Pv-1110 recoiless rifledefaultArmament: Pv-1110 · No weapon on this mount · Optics 700 m · Name suffix: Pvpjno extra cost
  • RBS 56 ATGMArmament: RBS 56 · Armament: Ksp 58B · Optics 875 m · Name suffix: RBS · Own silhouette+5

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).