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Unit armory

All units
MQ-9 Reaper — in-game image
  • Recon
  • USA
  • Drone

MQ-9 Reaper

100Points

Armor
—
Firepower
72 / 100
Range
43 / 100
Speed
50 / 100
Stealth
42 / 100
Survivability
25 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Recon category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 4x Hellfire AT missiles + 4x Hellfire AT missiles135Weapon: 4x Hellfire AT missiles · Weapon: 4x Hellfire AT missilespicked in 29% of deployments · 12,520 times
  • 4x Hellfire AT missiles + 4x Stinger AA missiles135Weapon: 4x Hellfire AT missiles · Weapon: 4x Stinger AA missilespicked in 19% of deployments · 8,058 times
  • 4x Hellfire AT missiles + Empty120Weapon: 4x Hellfire AT missiles · Weapon: Emptypicked in 17% of deployments · 7,418 times
  • Empty + 2x GBU-54 LJDAM 500lb110Weapon: Empty · Weapon: 2x GBU-54 LJDAM 500lbpicked in 13% of deployments · 5,537 times
  • 4x Hellfire AT missiles + 2x AIM-9 Sidewinder130Weapon: 4x Hellfire AT missiles · Weapon: 2x AIM-9 Sidewinderpicked in 12% of deployments · 5,149 times

On the platform · 14 days

17,186 appearances
Win rate
45%
Pick rate
7%
avg D/R
0.58
Average lifetime
00:57
Survives to the end
4%

Lifetime is the median of 42,491 deployments; refunded units are not counted.

Mobility and detection

Speed
270 km/h
Turn rate
100 °/s
Time on station
900 s
On afterburner
300 s

Flight

Minimum speed
252 km/h
Corner speed
270 km/h
Maximum speed
360 km/h
On afterburner
360 km/h
Max roll
45°

Detection and survivability

Optics: ground
2.3 km
Optics: low altitude
1.6 km
Optics: high altitude
1 km
Stealth
0.8
Dimensions
11 × 20 × 3.8 m
Weight
4 t
Repurchase time
-120 s

Armament

Turret 1With option: 2x GBU-54 LJDAM 500lb, 2x GBU-54 LJDAM 500lb, 2x GBU-54 LJDAM 500lb, 2x GBU-54 LJDAM 500lb · arc 0…0°

GBU-54 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-54 500lb×1HEAT
    Damage
    26
    Penetration
    48
    Range vs ground
    1.5 km
    Suppression
    450
    Blast radius
    48 m
    Supply per shot
    375
    • Bomb
    • Laser guided
    • ground targets

Turret 2With option: 4x Stinger AA missiles, 4x Stinger AA missiles · arc 0…0°

AIM-92 StingerAir-to-Air missile
  • magazine 2
  • aim 1–2 s
  • Fires on the move
  • AIM-92 Stinger×2HEAT
    Damage
    8
    Penetration
    80
    Range vs air
    1 km
    Suppression
    240
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 3With option: 2x AIM-9 Sidewinder, 2x AIM-9 Sidewinder · arc 0…0°

SidewinderAir-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • Fires on the move
  • AIM-9×1HEAT
    Damage
    13
    Penetration
    65
    Range vs air
    1 km
    Suppression
    154
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    250
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 4With option: 4x Hellfire AT missiles, 4x Hellfire AT missiles, 4x Hellfire AT missiles, 4x Hellfire AT missiles · arc 0…0°

HellfireAnti-tank missile
  • magazine 2
  • aim 1 s
  • Fires on the move
  • AGM-114M Hellfire×2HEAT
    Damage
    18
    Penetration
    90
    Range vs ground
    950 m
    Suppression
    360
    Blast radius
    12 m
    Speed
    330 m/s
    Supply per shot
    250
    • Missile
    • Semi-Active
    • Top attack
    • Laser guided
    • ground targets
    • infantry
    • vehicles
    • ships

Modifications

Inner pylons

  • 2x GBU-54 LJDAM 500lbdefaultArmament: GBU-54 LJDAM · Armament: GBU-54 LJDAM+10
  • 4x Hellfire AT missilesArmament: Hellfire · Armament: Hellfire+20

Outer pylons

  • EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
  • 2x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: GBU-54 LJDAM+5
  • 4x Hellfire AT missilesArmament: Hellfire · Armament: Hellfire+15
  • 2x AIM-9 SidewinderArmament: Sidewinder · Armament: Sidewinder+10
  • 4x Stinger AA missilesArmament: AIM-92 Stinger · Armament: AIM-92 Stinger+15

Specializations

Abilities

  • Laser designationalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).