Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
4x Hellfire AT missiles + 4x Hellfire AT missiles135Weapon: 4x Hellfire AT missiles · Weapon: 4x Hellfire AT missilespicked in 29% of deployments · 12,520 times
4x Hellfire AT missiles + 4x Stinger AA missiles135Weapon: 4x Hellfire AT missiles · Weapon: 4x Stinger AA missilespicked in 19% of deployments · 8,058 times
4x Hellfire AT missiles + Empty120Weapon: 4x Hellfire AT missiles · Weapon: Emptypicked in 17% of deployments · 7,418 times
Empty + 2x GBU-54 LJDAM 500lb110Weapon: Empty · Weapon: 2x GBU-54 LJDAM 500lbpicked in 13% of deployments · 5,537 times
4x Hellfire AT missiles + 2x AIM-9 Sidewinder130Weapon: 4x Hellfire AT missiles · Weapon: 2x AIM-9 Sidewinderpicked in 12% of deployments · 5,149 times
On the platform · 14 days
17,186 appearances
Win rate
45%
Pick rate
7%
avg D/R
0.58
Average lifetime
00:57
Survives to the end
4%
Lifetime is the median of 42,491 deployments; refunded units are not counted.