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Unit armory

All units
Stryker SPH — in-game image
  • Support
  • USA
  • Howitzer

Stryker SPH

110Points

Armor
5 / 100
Firepower
11 / 100
Range
45 / 100
Speed
87 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Default + High Explosive rounds110Upgrade: Default · Weapon: High Explosive roundspicked in 37% of deployments · 16,210 times
  • Default + Cluster rounds110Upgrade: Default · Weapon: Cluster roundspicked in 25% of deployments · 10,671 times
  • SRAT II reactive armor + High Explosive rounds120Upgrade: SRAT II reactive armor · Weapon: High Explosive roundspicked in 16% of deployments · 6,738 times
  • SRAT II + Trophy APS + High Explosive rounds130Upgrade: SRAT II + Trophy APS · Weapon: High Explosive roundspicked in 11% of deployments · 4,649 times
  • SRAT II reactive armor + Cluster rounds120Upgrade: SRAT II reactive armor · Weapon: Cluster roundspicked in 7% of deployments · 3,073 times

On the platform · 14 days

15,428 appearances
Win rate
46%
Pick rate
6%
avg D/R
1.99
Average lifetime
14:16
Survives to the end
60%

Lifetime is the median of 40,166 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default606040403030202014
SRAT II reactive armor802506020030130202016
SRAT II + Trophy APS802506020030130202016

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

Default mobility

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
  • Air-droppable

With option: SRAT II reactive armor

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

With option: SRAT II + Trophy APS

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
7 × 2.8 × 2.7 m
Weight
17 t
Refund time
+400 s

Armament

Turret 1With option: High Explosive rounds · 360° traverse · 60 °/s

LEO 105mmHowitzer
  • magazine 1
  • reload 7–8 s
  • aim 12–15 s
  • Autoloader
  • 105mm HE×56HEAT
    Damage
    8
    Penetration
    55
    Range vs ground
    2.3 km
    Suppression
    210
    Blast radius
    30 m
    Speed
    405 m/s
    Supply per shot
    30
    • Artillery
    • ground targets

Turret 2With option: Cluster rounds · 360° traverse · 60 °/s

LEO 105mmHowitzer
  • magazine 1
  • reload 7–8 s
  • aim 12–15 s
  • Autoloader
  • 105mm Cluster×56HEAT
    Damage
    3.5
    Penetration
    200
    Range vs ground
    2.3 km
    Suppression
    210
    Blast radius
    25 m
    Speed
    405 m/s
    Supply per shot
    30
    • Artillery
    • Top attack
    • ground targets

Modifications

Weapon package

  • High Explosive roundsdefaultArmament: LEO 105mmno extra cost
  • Cluster roundsArmament: LEO 105mmno extra cost

Armor package

  • DefaultdefaultFront armor 60 / 60 · Speed 100 km/h · Ability: Smoke grenadesno extra cost
  • SRAT II reactive armorFront armor 80 / 250 · Speed 100 km/h · Ability: Smoke grenades+10
  • SRAT II + Trophy APSFront armor 80 / 250 · Speed 100 km/h · Ability: Smoke grenades · Ability: Active protection system · Name suffix: Trophy+20

Specializations

Abilities

  • Smoke grenadesalways available
  • Active protection systemalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).