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Unit duel, comparison and the arsenal table

Who penetrates whom: a duel by armour sector and distance, side-by-side comparison of up to four units with modifications, a profile chart and a table of the whole Broken Arrow arsenal.

3 min de lecture1 vue

Born2Battle has three new tools for everyone who builds decks and argues about vehicles in Broken Arrow: the unit duel, unit comparison and the arsenal table. Everything is built on data from the game files — cost, armour by sector, speed, optics, weapons and ammunition.

Unit duel: who penetrates whom

Pick two units, a weapon and a distance, and the site works out which armour sectors are penetrated, how many shots and how much time it takes to destroy the target, and who wins the return duel.

  • Armour by sector — front, sides, rear and top, with penetrated sectors in green.
  • Distance slider and a “penetration vs distance” chart with the target's armour line: you can see the range at which a round stops penetrating.
  • Modifications for both units, just like in a deck: ERA, APS, alternative weapons. Active protection intercepts missiles, and that is taken into account too.
  • Return duel — B against A and the verdict “who destroys whom first”.
  • If a unit has no weapons (recon and command vehicles), the site switches to the other direction and explains why.

For example, a T-90M with Svinets-1 cannot penetrate the front of an M1A2 SEP v3 at 500 metres (527 vs 850), but needs only two shots into the side — about 10 seconds. A Kornet against a T-90M with Arena takes seven missiles, three of them intercepted by the APS.

Open the T-90M vs M1A2 SEP v3 duel

Unit picker with quick search

There are about 470 units in the game, so instead of a long list there is search: “t90”, “T-90” and “t90m” all find the T-90M. Filter by country and category, see portraits and costs, and find recently used units at the top.

Unit comparison

Up to four units side by side: 54 characteristics in seven groups — general, armour, mobility, flight, detection, weapons with ammunition per turret, and abilities. The best value in each row is highlighted, the others show the difference from the first unit, and the “Differences only” switch hides identical rows. Pick modifications right in the column and the numbers and cost update instantly. Share a comparison link on Discord — the preview shows a card.

Unit profile

An eight-axis chart — armour, mobility, detection, anti-vehicle, anti-infantry, air defence, cost and stealth — shows a unit's strengths relative to its category. On the comparison page the profiles are overlaid. This is the site's summary score, not an in-game value; how it is calculated is explained under the chart.

Arsenal table

All units in one table: choose columns, sort by any characteristic, filter by side, category, role, type and DLC. Tick the rows you need and open them in the comparison.

Open the arsenal table

Where to find it

  • The Duel item in the Broken Arrow menu and the “Unit duel” button on the game page.
  • Compare buttons in the encyclopedia, on unit pages and next to builds in the meta; selected units gather in a tray at the bottom of the screen.
  • The Duel and Table tabs in the Encyclopedia section.

The duel is an estimate based on game data: it does not account for randomness, cover or crew skill. We keep checking the damage formulas against the game and will refine them. Found an odd result? Send us the duel link via support or on our Discord.

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